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Published: 2008-11-27 03:18:07 +0000 UTC; Views: 497; Favourites: 0; Downloads: 0
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Description
4th of 4Hardest to make look right - how I did it - should say what I ended up doing.. to make it look the way I did...
Feel Free to ask question - I'll always try to answer
Blender 2.48a
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Comments: 25
SiathLinux In reply to darkKiell [2008-12-02 01:48:29 +0000 UTC]
Thanks - took a while to make it do what I wanted....
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Gymnart [2008-11-30 00:50:35 +0000 UTC]
Well, analyzing your textures makes me want to play around with the same function in Art Of Illusion.
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SiathLinux In reply to Gymnart [2008-11-30 01:10:15 +0000 UTC]
he he ... Amazing how the nodes affected the overall output....
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SiathLinux In reply to markopolio-stock [2008-11-27 04:49:12 +0000 UTC]
lol - yeah showing how I used the nodes to create the color..
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SiathLinux In reply to markopolio-stock [2008-11-27 19:18:43 +0000 UTC]
lol, yeah this was hard.
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markopolio-stock In reply to SiathLinux [2008-11-29 12:37:49 +0000 UTC]
This isn't the first time you've used the nodes though, is it?
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SiathLinux In reply to markopolio-stock [2008-11-29 16:51:20 +0000 UTC]
no...
I did some testing with the kitchen - on the 'stainless' stuff...
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markopolio-stock In reply to SiathLinux [2008-11-29 21:39:26 +0000 UTC]
Do I remember something about a space station?
Didn't you use the nodes for that? Or was that
an applied texture, different?
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SiathLinux In reply to markopolio-stock [2008-11-29 21:49:58 +0000 UTC]
That was both applied textures and UV mapping ....
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markopolio-stock In reply to SiathLinux [2008-11-29 21:51:23 +0000 UTC]
Ah! Neither of which is nodes.
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SiathLinux In reply to markopolio-stock [2008-11-29 21:59:08 +0000 UTC]
There are a lot of ways to have 'texture' on objects in Blender.
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markopolio-stock In reply to SiathLinux [2008-11-29 22:37:17 +0000 UTC]
Sure. Same with the others. Not so much DAZ, but Poser
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SiathLinux In reply to markopolio-stock [2008-11-29 23:19:29 +0000 UTC]
I don't think it's as difficult to learn in Poser (since there is more support for it..)
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markopolio-stock In reply to SiathLinux [2008-11-30 00:40:35 +0000 UTC]
Nah, node help is as cryptic as depth of field.
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SiathLinux In reply to markopolio-stock [2008-11-30 01:12:38 +0000 UTC]
oh, I have that on Blender too -- I may have to do the final on this with DoF on....
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markopolio-stock In reply to SiathLinux [2008-11-30 01:43:01 +0000 UTC]
I think it makes for a better feel to an image.
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SiathLinux In reply to markopolio-stock [2008-11-30 01:50:56 +0000 UTC]
I think it did... by the way - newest render is up - I have the whole Blue done...
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