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Published: 2012-07-19 02:55:29 +0000 UTC; Views: 655; Favourites: 5; Downloads: 21
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Description
I think this is more or less the final high poly model. I wish I could've made it better, but I think if I stare at it any more my head'll pop... XDI plan to retopo tomorrow or the day after, and start unwrapping and texturing soon! Feedback and comments are always appreciated.
Thanks for checking it out!
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Comments: 11
Stoop--Kid In reply to FIYAS [2012-07-23 02:22:19 +0000 UTC]
Thanks! The design isn't mine though-- it's the public art test for ArenaNet. I very much intend to make this better though! > : D
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Texelion [2012-07-19 07:38:08 +0000 UTC]
The body and armor look nice, but the head... it's like someone just punched her ^^. A good female head and skin should be smooth.
Also I thought that the eyes were closed, but they don't, don't they ?
I don't know what's the deadline for the test but if you have some time, let here aside and do something else. In two or three days I'm sure that your look will be clear again and you will correct some things.
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Stoop--Kid In reply to Texelion [2012-07-21 05:13:51 +0000 UTC]
Hey JulienJulien, thanks for the feedback!
I'll revisit the face. That's also where I'm getting the most ugliness in the model. I'll try to fix that!
Also, what did you mean by the eyes closed? I didn't model them closed, and I hadn't planned on her blinking or anything, since it only required still renders. What do you think about modeling with a character's eyes closed?
As for the deadline, I'm pretty sure I went well past it. For now, I just want to focus on making this a solid piece for use in portfolio, or something along those lines.
I'll make sure not to look at it for a while and revisit it again. That always does help.
Thanks for the comments! I appreciate it!
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Texelion In reply to Stoop--Kid [2012-07-21 06:04:12 +0000 UTC]
I mean that at this distance, we don't really see the eyes, the eyelids volume and shadows, it's like if she had the eyes colsed. Maybe the texture will correct that but you could give more volume to the eyelids, without exagerating of course.
Is there a deadline for the test ? I didn't see one ont the A-Net page.
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Stoop--Kid In reply to Texelion [2012-07-21 15:36:30 +0000 UTC]
Ah, okay! I get what you mean now.
Umm. There isn't one, from what I could see. They simply recommended people spend 2 to 3 weeks on it. Since I went waaaayyyyy over that time (working on it as a side project, haha) I kind of doubt they'd even look at it. I was mostly doing this now as a side project.
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Texelion In reply to Stoop--Kid [2012-07-21 15:50:01 +0000 UTC]
Yeah I saw some amazing art tests, don't even know if it worth a try ^^. I will see if I have the time. I love guild wars and the character/armor design they do, working for them could be awesome.
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Stoop--Kid In reply to Texelion [2012-07-23 02:42:15 +0000 UTC]
So true! I feel the exact same way. But who cares? XD LET'S SHOW THOSE GUYS UP!
If you get a chance, I think you should definitely try it out.
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MystiqueX [2012-07-19 05:35:48 +0000 UTC]
She turned out very good if you ask me. Looking forward for the low poly.
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Stoop--Kid In reply to MystiqueX [2012-07-21 05:09:16 +0000 UTC]
Thanks!
I went back and tweaked some things, so I'm hoping to get the low poly out soon...
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