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Published: 2012-12-28 05:22:48 +0000 UTC; Views: 1363; Favourites: 5; Downloads: 60
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Description
Some texturing practice!Larger images on my blog here:
[link]
Thanks for looking, and come back soon!
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Comments: 4
Stoop--Kid In reply to IconDevco [2013-01-09 17:44:07 +0000 UTC]
(Sorry for super late reply! D: )
Thanks! That means a lot! Saving this in my inspiration folder.
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john-reilly [2012-12-28 10:13:04 +0000 UTC]
Can I ask what tools you used to make the maps ?
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Stoop--Kid In reply to john-reilly [2013-01-09 18:02:08 +0000 UTC]
(Sorry for super late reply! D: )
I sculpted it in ZBrush, but the maps were baked in XNormal, then tweaked later in Photoshop. I baked out a object space normal map (you can use the green channels for lighting information), world space normal map, ambient occlusion, and cavity map.
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