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Supa-Monky — Skinned Ragdoll

Published: 2007-08-29 10:02:27 +0000 UTC; Views: 24041; Favourites: 57; Downloads: 224
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Description If you want to make your own skin for the ragdoll, ill upload the template soon

Click parts of the ragdoll to drag them, the balls on the screen are also dragable

Space - Toggle blood (off by default)
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Comments: 41

LOLNOPETHECAT7889 [2014-05-08 22:05:21 +0000 UTC]

Press space Take ball Smoosh it on the body,AHHHHHHHHHHHHHHHHHHHH

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DarkPoetOfRivendell [2009-06-21 06:20:43 +0000 UTC]

bwhahaha >=3 I LOVE

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Yoofus [2008-03-17 19:59:45 +0000 UTC]

XD if you get him in the corner and push on him with the phisics ball.. lol!

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Endermenapocalypse In reply to Yoofus [2013-03-10 22:33:05 +0000 UTC]

you have to toggle the blood to on though cuz than its all crazy

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jknai [2007-10-21 14:36:50 +0000 UTC]

I honestly don't know why but this really amuses me.
I'm faving it.

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New2max [2007-09-07 20:41:23 +0000 UTC]

Mommy! His head fell off!!!


nice one! I've allways wanted to know how to make a ragdoll <_<

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notorjus [2007-09-06 16:53:46 +0000 UTC]

nice blood and physics.

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Supa-Monky In reply to notorjus [2007-09-07 06:47:05 +0000 UTC]

thanks

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rainice [2007-09-03 18:49:10 +0000 UTC]

I killed him......cool!

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rarity-the-unicorn [2007-09-02 20:19:29 +0000 UTC]

this is cool! i like it!

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artperson-thing [2007-09-02 15:08:36 +0000 UTC]

how to make him bleed for eons.
get him in the corner.
shove a ball in/on him.
watch the blood!!!!!
lol i like this one,but it ould be nice if he could break apart or there were more ragdolls and ball.
either way pretty cool.

👍: 0 ⏩: 1

Supa-Monky In reply to artperson-thing [2007-09-03 06:02:23 +0000 UTC]

im working on a new ragdoll system that will use a limb chain, it should be pretty cool and alow for the ragdolls to be torn apart better than my last games

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artperson-thing In reply to Supa-Monky [2007-09-03 08:31:51 +0000 UTC]

schweet i like em to br3ak!

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psykopath [2007-08-30 03:50:59 +0000 UTC]

Ok I've tried and tried, but I swear its not my fault.
The ragdoll falls to underneath the black line, moving the balls still cause collision but not at the right places, and i cant move him.... Now I realise it has something to do with me using the scroll wheel.

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New2max In reply to psykopath [2007-09-07 20:39:13 +0000 UTC]

yeah, same here

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Supa-Monky In reply to psykopath [2007-08-30 08:30:22 +0000 UTC]

Ok, i see what you mean, its because i just used the same code from my simulator, and i guess it still has the zooming mouse wheel code in it

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IdiedOnTheComputer [2007-08-29 22:36:35 +0000 UTC]

Hey supa monkey, you should make a skateboarding game with a rigid body ragdoll, that would rock

I love this one, your first skinned ragdoll person man XD

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IdiedOnTheComputer In reply to IdiedOnTheComputer [2007-08-30 21:36:23 +0000 UTC]

then how did you do this O_O

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Supa-Monky In reply to IdiedOnTheComputer [2007-08-30 08:30:46 +0000 UTC]

Thanks, but im not doing much flash anymore

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SimeeeC [2007-08-29 22:20:48 +0000 UTC]

Very nice =].
You need to make this into a game.

So many games that could be created.
A large large amount of work?

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Supa-Monky In reply to SimeeeC [2007-08-30 08:31:54 +0000 UTC]

Probably, i might make some ragdoll stuff using C# and DirectX, but i dont know

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SimeeeC In reply to Supa-Monky [2007-09-03 21:02:50 +0000 UTC]

Yeah. And what can deviantart do with C# and directX stuff?
I saw something not so long ago where a guy was sticking to flash so he could showcase his stuff more easily. Though, less versatile... -ly.

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Supa-Monky In reply to SimeeeC [2007-09-04 05:59:38 +0000 UTC]

Ill probably get a blog or website where i can put my stuff

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SimeeeC In reply to Supa-Monky [2007-09-06 18:11:35 +0000 UTC]

ah yeah.
Good plan.
[link] ?

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veclock [2007-08-29 11:21:41 +0000 UTC]

Nice Almost like mine (see link v)

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Supa-Monky In reply to veclock [2007-08-30 08:33:20 +0000 UTC]

Yours is pretty cool too

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veclock In reply to Supa-Monky [2007-08-30 11:36:10 +0000 UTC]

Thank you Are you working alot with physics?
Check this one out: [link]
Really nice physics there, wish I could do that.

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Supa-Monky In reply to veclock [2007-08-30 12:59:24 +0000 UTC]

Holy shit thats nice, maybe i should go learn some more physics. Then i can go make a physics engine with C#

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veclock In reply to Supa-Monky [2007-08-30 14:06:43 +0000 UTC]

Yes! I'm going to learn vector maths for flash, and maybe make a physics engine.
There are some great math stuff here: [link]

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Supa-Monky In reply to veclock [2007-08-31 12:27:35 +0000 UTC]

Wow, thats a pretty good link, i might read some stuff there later

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veclock In reply to Supa-Monky [2007-08-31 13:31:28 +0000 UTC]

Yes *thumbs up*

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DCLeadboot [2007-08-29 10:35:30 +0000 UTC]

I certainly chucked that guy about a lot!
But I notice that this time the elastic that holds him together doesn't snap...

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Supa-Monky In reply to DCLeadboot [2007-08-30 08:34:10 +0000 UTC]

yeah, its because i would need to write a system so it spits the constraining points so that the skin still works

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DCLeadboot In reply to Supa-Monky [2007-08-30 09:02:50 +0000 UTC]

better quality elastic...

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gamesdisk [2007-08-29 10:17:08 +0000 UTC]

his body splits apart real easy like...

I want to see a templet of Age

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Supa-Monky In reply to gamesdisk [2007-08-30 08:35:34 +0000 UTC]

His body only really spits when your dragging him

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MrAntiCheese In reply to Supa-Monky [2010-06-27 21:56:13 +0000 UTC]

in the second one, I dont like the limbs breaking they break too eaily. I like this one better :3

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Hanahakk In reply to Supa-Monky [2007-09-17 18:42:25 +0000 UTC]

I loled. Srsly. :3

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wonderwhy-ER [2007-08-29 10:06:31 +0000 UTC]

Well you haven't been active for some time

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Supa-Monky In reply to wonderwhy-ER [2007-08-29 10:14:00 +0000 UTC]

yep, ive been using C# and DirectX

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wonderwhy-ER In reply to Supa-Monky [2007-08-29 10:48:38 +0000 UTC]

I know

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