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TeaTiffs — Through Hemlock's Grove

#2pointperspective #fantasyhorror #penandink #bginks
Published: 2014-07-24 01:13:51 +0000 UTC; Views: 897; Favourites: 18; Downloads: 0
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Description Enter Hemlock… a strange being that might not necessarily be human. In fact, no one really knows who or what he is, not even Ginks. Bottom line, Hemlock is not someone you'd ever want to run into, so um, run?

EDIT: Added another layer of values and a few adjustments in photoshop
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Comments: 21

Adventureorrage [2016-10-04 07:59:28 +0000 UTC]

AHH I like your dark style.

I see you in the forms but I didn't know you drew

the bones in the bird cage :0

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TeaTiffs In reply to Adventureorrage [2016-10-04 17:13:30 +0000 UTC]

Thanks man. I like going for dark, but I've been in a dry spell for inspiration. Gotta stock up on some again.

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Adventureorrage In reply to TeaTiffs [2016-10-05 06:58:46 +0000 UTC]

Awesome

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doolhoofd [2015-12-25 05:17:35 +0000 UTC]

Spooky, but nice work. Very detailed.

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SassyRaptor [2014-09-14 03:10:00 +0000 UTC]

First off, excellent composition. Love the layout! You really feel cornered in this scene. The lighting is superb! And it does a great job of setting the mood and the focus of the scene.

Hemlock is one creepy dude, yo! Perhaps just super eccentric, yes?

The values on this are really well done, you seem to have a great sense of direction with lighting.

And all the grimy detail in the background - yes good! 8D Love the stuff on the tables and shelves there!

I think the main issue for me is the base of Hemlock's hands not being as apparent. The base of hands tend to be a bit longer, so that's throwing me off a bit. However, he's not human, yes? You can get away with that.

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TeaTiffs In reply to SassyRaptor [2014-09-14 03:19:02 +0000 UTC]

Eccentric for sure… but most likely insane. The lighting took some time to get right. Hope it worked out well. Yes, there was some issues with his arm and hand. Guess that's just something to be aware of next time around. He's not entirely human, so I guess we could say that.

Your feedback's much appreciated as always. Thanks AJ.

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SassyRaptor In reply to TeaTiffs [2014-09-21 09:14:53 +0000 UTC]

late reply XD

True, true. c:

No probs, man! <3

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ICryBabel [2014-08-10 16:16:56 +0000 UTC]

This is a really cool piece and i love all the details. The characters arms seem a little bit flat compared to the rest of him, and his right upper arm seems a little too short, while the other arm a bit too long. Also the perspective of the lighting is a bit too straight. But other than that great piece.

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TeaTiffs In reply to ICryBabel [2014-08-10 16:53:28 +0000 UTC]

Yeah, I was trying to take foreshortening into consideration, but I might have exaggerated it too much. It's hard to keep track of all these elements at once. I was  going for a cone shape with the lighting, but when it comes to traditional stuff, fixing a mistake isn't all that easy. Oh well, your feedback is appreciated though. Thanks.

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ICryBabel In reply to TeaTiffs [2014-08-10 17:36:16 +0000 UTC]

You did a really good job!

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HeartOfTheStorm [2014-08-09 10:11:57 +0000 UTC]

Such spookiness and mystery! I love grey-scale pictures, and you have done a fabulous job at this one! ^^

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TeaTiffs In reply to HeartOfTheStorm [2014-08-09 16:41:52 +0000 UTC]

Thanks… I had to constantly bug the instructor about this, hahaha. On the plus, he seemed to enjoy this piece.

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d-latt [2014-08-08 01:36:23 +0000 UTC]

I Like it a Lot!
So much to look at, great background work.

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TeaTiffs In reply to d-latt [2014-08-08 03:13:29 +0000 UTC]

Thanks a bunch, der man.

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d-latt In reply to TeaTiffs [2014-08-08 05:20:25 +0000 UTC]

No prob!

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CameronKobe [2014-08-02 17:37:24 +0000 UTC]

I think the level of detail in this--particularly in the background--is fantastic. Setting is as important to character design itself in telling us about a character, and you've hit a great balance of creepiness and mystery with this piece.  The way you've depicted the laboratory-type room is really well executed, with those bottles and the cage being particularly nice touches.

Hemlock himself is a very weird and interesting creature--I do like the way his hair seems to have a life of its own.  We aren't sure if it's moving independently (sentiently??) or if there is a breeze that doesn't affect the other character in the piece, but it's a very cool effect anyway.  I also like the unique facial features of the character--big, bulbous noses are so much fun, and the shape of the mouth, tongue and teeth adds a sinister feel.

I do think that there's room to increase the impact of the piece by kicking up the contrast--for instace, the area around the character on the left is very low in contrast indeed, although that does serve to heighten the focus on Hemlock (cool name, by the way) which isn't in itself a bad thing.  I think there are one or two anatomical issues--for instance, Hemlock's right upper arm seems too short, and the lower arm seems too long.  (I suspect we should be able to see part of his thumb on that hand, too.)  His neck seems almost non-existent--is it a deliberate choice?  Given the general gangliness of the character, I tend to think his neck should also be a bit more pencil-like   I also think that there is a lack of texture in the ceiling and light area that seems at odds with the way everything else has been shaded/textured.  It would be nice to see some kind of texture on the ceiling light, for instance.

All in all, a really cool piece that tells an interesting story.  Very nice work!

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TeaTiffs In reply to CameronKobe [2014-08-02 18:05:43 +0000 UTC]

First, I would like to say thank you for your time in writing this lovely feedback Yes, in school, they teach us a lot about how important storytelling elements are, and I was indeed trying to go for creepy and mysterious.

They way I have it written down, Hemlock is supposed to be part plant, so his hair is supposed to be vine-like, I think. Yeah, there were a few perspective issues about the characters. My instructor pointed it out as well, but I guess it's a little late to change that now. I mean, I could make a few fixes in Photoshop, but I could only do so much, ehehe :v I actually have added more values towards this piece since I posted it. It's looking better now. Anyway, thank you so much, you're feedback is much appreciated.


For the record, it looks something like this as of now sta.sh/0weigylh4f7

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CameronKobe In reply to TeaTiffs [2014-08-02 18:52:27 +0000 UTC]

Wow!   That looks like a massive improvement to me!   Great job!

I'm so glad the input was useful for you!   Thanks for taking the time to reply

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TeaTiffs In reply to CameronKobe [2014-08-02 18:53:03 +0000 UTC]

None at all, I do my best to respond to every message I get.

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RoamingDragon [2014-07-27 21:22:44 +0000 UTC]

Great work! The background setting definitely brings in the mood to this piece! A classic mad scientist and a poor, unsuspecting soul unfortunate to cross his path. Interesting on the psychopathic look on Hemlock, from his mad hairstyle to his demented posture. What seems to get me is how the background is. I can see how you've done the lighting well on this piece, yet I fell as though the lighting fixture should be slanted a little. Overall, this is quite a unique spin on the mad scientist work. Kudos!

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TeaTiffs In reply to RoamingDragon [2014-07-27 21:34:11 +0000 UTC]

True… this was a homework assignment for my perspective class. I feel like trying something radical this soon would be risky so I stock with a more orthodox set of rules. I might add a gradient later, but yeah, I was going for a creepy Burtonesque fantasy setting. Your feedback is much appreciated.

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