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Published: 2011-01-29 10:07:59 +0000 UTC; Views: 599; Favourites: 2; Downloads: 10
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Description
This my version of a Metal gear. It will go to my movie called Metal Gear Hemmo 2. You can see how big it is compareo to human in that picture.Related content
Comments: 1
TDGFX [2011-01-29 10:16:22 +0000 UTC]
Nice detail for it, have you thought of a walk cycle yet? cause the legs look a bit anatomically challenged, as if it would fall over as soon as one foot leaves the ground.
The head looks like it would weigh a ton, yet it's supported by 2 significantly thinner beams. Sure, this means it would be able to look up and down, but if those beams had a hull around them, and a pivot point in the center top between those beams, it would have less of a weak point, AND it would be just as mobile in movement.
I'm liking the materials. I have never quite mastered the material editor in 3Ds max (look at my ed209 model, the materials are bland and take away from it a bit)
How is the gun under the head moved around? I don't see hydrolic systems only a mounting anchor.
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