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Published: 2005-09-16 00:33:18 +0000 UTC; Views: 1043; Favourites: 9; Downloads: 89
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Description
Nothing really to say except that I wish I could make my caustics better. This is a complicated mesh (VERY complicated), and the photons have to bounce a lot, which takes up calculation time. It took about an hour to shoot photons, but as soon as I put it up just 500,000 more, it wasn't done by the time I got home from school the next day. Wierd. The render time below does not include calculation time for caustics.One day, when I actually buy RealFlow, I'll have to do an amazing hi-resolution simulation that takes like a week to do. It'll be sweet. Until then, the specs:
Created with Blender 3D and RealFlow 3, and rendered with YafRay. Render time: 0 : 16:22.86 at 800x2000.
PostPro: Added border and signature.
Modeling: Fluids by RealFlow 3. Vertices/Faces: 73317/146,228.
Textures: Blender procedurals.
Renderer Specials: Caustics (1,500,000 photons).
RealFlow: 100,000 particles from 2 emitters. 6 frames at 2 fps. Simulation time: 2:05:30.
Comments and crits are appreciated.
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Comments: 30
TjGk In reply to jorgehpz [2005-12-01 01:44:52 +0000 UTC]
Particles in RealFlow. I would explain, but it's easier to just go to their website
[link]
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zeh235 [2005-11-03 10:38:28 +0000 UTC]
hey
very nice. did you know this is possible with blender 2.39`s fluid simulation ?
but btw. what is realflow ?
👍: 0 ⏩: 1
TjGk In reply to zeh235 [2005-11-03 12:00:46 +0000 UTC]
I thought Blender's sims could only do flat liquid surfaces...like dropping something into a pool...
RealFlow is a standalone fluid and dynamics simulation app. You can learn more at [link] .
Hopefully I will be buying the educational license today
Thanks for the comment!
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pecenipicek [2005-10-23 15:31:22 +0000 UTC]
my PC:
AMD AthlonXP 2800+
FX5700(256 megs ram)
512 megs ram...
120GB hard drive clogged up with failed and unfailed cinema 4d scenes and renders
wheee
anyways, this is one thing i'd like to have as a poster or as something in my room
👍: 0 ⏩: 1
TjGk In reply to pecenipicek [2005-10-23 15:38:23 +0000 UTC]
Hmm...that's a thought. Maybe when I get a prints account, I can re-render it (possibly at a render farm).
Hehe, me PC was $1600. Bought it all with a job at McDonald's. It just took me half a year to save up for it
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pecenipicek In reply to TjGk [2005-10-23 20:04:39 +0000 UTC]
i paid mine for measly $1000 about a year ago... a dirt cheap computer here in Croatia for its abilities
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sheepstar [2005-10-20 20:46:22 +0000 UTC]
looks awesome, imma have to get the program after my new computor is delivered..this 1 wont be able to handle it
👍: 0 ⏩: 1
TjGk In reply to sheepstar [2005-10-20 21:08:28 +0000 UTC]
Depends on the complexity of the simulation. One emitter can be done with a 2-minute (as in, the program simulates 2 minutes of action) simulation in about 20 minutes. Adding more emmitters, and having them interact with other emitters and multiple objects cranks up sim time.
Thanks for the comment!
/I need to buy the app, my trial period's up.
👍: 0 ⏩: 0
TjGk In reply to Axulciex [2005-10-09 14:57:09 +0000 UTC]
Thanks! I'm going to re-render it soon, to have clearer caustics. Stay tuned!
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ienrdna [2005-09-27 07:36:30 +0000 UTC]
I didint know that is possible in Blender.
AWESOME.
My work isnt even close
👍: 0 ⏩: 1
TjGk In reply to SeparateEntity [2005-09-24 22:56:48 +0000 UTC]
Thank you! I just wish I could do an animation of it though. Maybe I'll do a short one.
👍: 0 ⏩: 0
7LwemLz7JuALnzEZkNLg [2005-09-18 19:40:29 +0000 UTC]
Thats really nice, I've only just got round to checking out your gallery.
👍: 0 ⏩: 1
TjGk In reply to 7LwemLz7JuALnzEZkNLg [2005-09-18 20:09:12 +0000 UTC]
Thanks! Appreciate the +fav.
👍: 0 ⏩: 0
TjGk In reply to S0RD3N [2005-09-18 16:29:53 +0000 UTC]
Sure: Intel Pentium 4 processor 3.00 GHz with HT, I gig RAM, NVidia GeForce FX 5200 card. I don't really know what else to put
Hopefully when I get (a lot of) cash, I can get a 64-bit processor and a better vid card. Or I could sign up to a render farm. I know that RenderPlanet supports Blender with YafRay...
👍: 0 ⏩: 1
S0RD3N In reply to TjGk [2005-09-21 00:16:02 +0000 UTC]
Bah. WAY better than my machine.
Intel Pentium III Processor
597 MHz
256 MB of RAM
nVidia GeForce 4 MX
*sigh*
👍: 0 ⏩: 1
TjGk In reply to S0RD3N [2005-09-21 01:42:39 +0000 UTC]
Well, save up for some new stuff. I, for one, got my computer solely with the funds from a job at McDonald's
Minimum wage bites.
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FiveAM [2005-09-16 02:24:43 +0000 UTC]
i don't know dick about 3d yet (esp. this realflow stuff i've been seeing) but this is great... looks so tight, great work
👍: 0 ⏩: 1
TjGk In reply to FiveAM [2005-09-16 10:56:37 +0000 UTC]
Thanks! RealFLow is a fluid simulation program. Once you learn it, you can produce realistic fluids, rigidbodies, and elastics. Then you import the mesh sequence to your 3D program and render it.
Unfortunately Blender is not directly supported, so I can't render animations.
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