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#3d #base #blender #mesh #tutorial #basemesh
Published: 2015-08-23 21:49:44 +0000 UTC; Views: 1506; Favourites: 3; Downloads: 1
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Description
One: (Create) or Shift-A, click cube. Click "Object Mode" into "Edit Mode"Two: (Tools) Click -Subdivide- and raise by clicking ">" symbols of, "Number of Cuts" to 2.
Three: Press 1 on Number Keypad or Below-left: (View) -Cameras- "Front view"
Four: Select only middle square and press S or (Tools) -Scale- and move outward until bottom corner said Scale: X- 1.3000 Y- 1.3000 Z- 1.3000
Five: Press A or L, then press Alt-Shift-S, set it to max, or 1.0000. (0s doesn't matter.)






















