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Published: 2010-09-02 21:48:36 +0000 UTC; Views: 2179; Favourites: 11; Downloads: 42
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Description
A concept model I created for a hard SF space flight game that never left the ground. The ideas for that game gradually went on to be used in my current comic book setting for "The Fold Space" and "TFS:Aftermath" .Related content
Comments: 12
tonystardreamer [2014-01-01 19:37:54 +0000 UTC]
I need to do this for the ships in my comic.
👍: 1 ⏩: 1
tonystardreamer In reply to WafflesToo [2014-01-02 01:08:44 +0000 UTC]
What program do you use? Blender?
👍: 1 ⏩: 1
WafflesToo In reply to tonystardreamer [2014-01-02 02:21:39 +0000 UTC]
Caligari TrueSpace ... which I see no longer really exists... well crap, guess I'll need to find a new modeller when I update this computer.
👍: 1 ⏩: 1
tonystardreamer In reply to WafflesToo [2014-01-02 17:39:04 +0000 UTC]
I was wondering how you got all your ships to look the same in each panels.
👍: 1 ⏩: 1
WafflesToo In reply to tonystardreamer [2014-01-04 02:19:32 +0000 UTC]
Simple, I cheat...
Er, I Mmmmmm
👍: 1 ⏩: 1
tonystardreamer In reply to WafflesToo [2014-01-04 06:40:21 +0000 UTC]
I must learn how to do that.
👍: 1 ⏩: 0
AmongTheFirst [2012-08-13 04:23:36 +0000 UTC]
I must say you're a great comic book artist who can make great 3D models
👍: 0 ⏩: 1
smokey51 [2010-09-02 21:52:07 +0000 UTC]
Looks pretty cool to be able to use 3d-modeling for comic book references
👍: 1 ⏩: 1
WafflesToo In reply to smokey51 [2010-09-02 21:55:45 +0000 UTC]
This specific model helped me get the perspective correct for the cover, I just had to omit the missile tubes and add on the railgun mounts. I've been tempted to do rough models of all of the interior spaces of the ship for reference reasons.
Lack of time has kept me from pursuing it any.
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