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Willibab — Kansai Chart by-nc-nd

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Published: 2022-11-19 19:48:37 +0000 UTC; Views: 1155; Favourites: 3; Downloads: 0
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Description My latest attempt at an interesting chart for my fan game. It's technically possible to find an excuse for almost any changes so this is very subjective

  • BUG RESISTS FAIRY AND FAIRY NO LONGER RESISTS BUG.
  • BUG IS SUPER EFFECTIVE AGAINST FAIRY.

I like bugs and I don't like fairies

  • FIRE NO LONGER RESISTS BUG.

Ngl, this makes no sense...But fire is too tanky imo and bugs have too many resisting them.

  • ICE RESISTS GROUND AND WATER.
  • STEEL IS NO LONGER SUPER EFFECTIVE AGAINST ICE.

Always loves Ice thematically and want them to be tankier.

  • STEEL NO LONGER RESISTS GRASS.
  • DRAGON NO LONGER RESISTS GRASS.

Grass had a ton of resists.

  • STEEL IS NO LONGER SUPER EFFECTIVE AGAINST ROCK.
  • GROUND IS NO LONGER SUPER EFFECTIVE AGAINST ROCK.
  • STEEL IS SUPER EFFECTIVE AGAINST GHOST.

Rock is same as Ice, Want them to be more tanky. Seems fitting thematically. Steel (Iron) being SE against Ghosts is Supernatural logic

  • DARK IS SUPER EFFECTIVE AGAINST NORMAL.

This was mostly just to have Dark interact with more types, and most of my Normals will most likely be very tanky so another weakness will be fitting.


The idea is not to make everything balanced but rather to have something different.

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