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Published: 2006-05-30 18:45:59 +0000 UTC; Views: 434; Favourites: 1; Downloads: 21
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Description
Here is another update. This was all i could be bothered to really do. I really wanted to create a Chrome type texture. The actual chrome texture is made up of more then one texture.First i made a raytrace and then added a falloff map and changed the defuse to black. I then changed the raytrace to a shellac texture, once pop up asking me if i wanted to discard old texture i kept it. The changed the difuse colour to white. Thats all i can really remember, but its close to that anyway.
The Floor texture is a bitmap with a very high bump texture settings set to 100.
Aint much but tis a try i guess.
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Comments: 12
Zombiehell In reply to photoptometry [2006-05-30 19:29:52 +0000 UTC]
yeah i thought that it would really stick out
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almond-brittle [2006-05-30 18:49:04 +0000 UTC]
ditto , the composition is really good
i like it
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Green-Disease [2006-05-30 18:47:31 +0000 UTC]
WOW!!! O_O This is so awesome. I was reading what you did and throughout the entire thing I was just like, "what?!!?! -rereads-" But yeah, this is really great.
Awesome work!!
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Zombiehell In reply to Green-Disease [2006-05-30 19:29:20 +0000 UTC]
Yeah haha very confusing stuff ^^ thanks
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theory-x [2006-05-30 18:47:00 +0000 UTC]
nice idea, i like the composition
very nice work
keep this own style
well done
><
HIKS
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